AI Insights · Timothy · July 2024
Top 5 Idler Games Performance on Unified Platform in Slovenia Q2 2024
Discover how the top 5 Idler Games performed in Slovenia during Q2 2024, with insights on downloads, revenue, and active users.
In the second quarter of 2024, the top 5 Idler Games in Slovenia displayed varying performance metrics in terms of downloads, revenue, and weekly active users. Below, we break down the performance of each game based on data from Sensor Tower.
Gold and Goblins: Idle Games witnessed fluctuating trends in both downloads and revenue. Downloads peaked at 178K during the week of June 10, while the lowest point was 61K in the week of April 22. Revenue saw a notable increase towards the end of the quarter, reaching approximately $297K in the week of June 17. The weekly active users started at 623K in early April and rose to a peak of 768K by mid-June.
Idle Lumber Empire - Wood Game experienced a steady increase in downloads, peaking at 284K in the final week of June. Revenue also showed an upward trend, with a significant spike to $233K in the week of June 3. Weekly active users saw a gradual rise, reaching 579K by the end of the quarter.
Idle Mafia had a mixed performance in Q2 2024. Downloads fluctuated, with a high of 111K in mid-May and a low of 38K in mid-June. Revenue peaked at $200K during the week of May 13. Weekly active users showed some variability, starting at 396K and ending at 311K by late June.
Cheech and Chong Bud Farm had minimal download activity throughout the quarter. Revenue peaked at $127K in the week of April 22, but overall, the game saw limited activity in terms of user engagement.
Eatventure demonstrated a consistent performance in Q2 2024. Downloads peaked at 188K in late April, while revenue peaked at $105K in early May. Weekly active users started at 1.87M in early April, fluctuated throughout the quarter, and ended at 1.58M by late June.
For more detailed insights and data, visit Sensor Tower.